Sunday, February 1, 2015

Memoirs of a Bard - The Team Finishes Off the Bandit Camp

Due to a snowstorm, I had to miss the second week of our campaign. Luckily, our Dungeon Master, Cullen, wrote the summary below.

***

"Someone managed to find Duncan's journal, and the excerpt regarding the last adventure follows:
As we set off into the forest in search of the bandits, I couldn't help but feel like this could be the prologue to a tale for the ages. A rag-tag band of adventures brought together by misfortune to save the village from marauding bandits and the world from certain doom. And judging by the prowess of these four strangers, following them could inspire tales beyond number.
This feeling was only strengthened when we dispatched those two Owlbears with such ease. They couldn't even land a single blow, although there was that close call when one of them almost grabbed Dag in it's deadly embrace, only to be heroically thwarted by a thrust of Henrietta's shield.  Of course I directed the brilliant tactics that the group used, and inspired them to truly heroic deeds with my brilliance and charm.  Snap got the killing blow on the first Owlbear, and would NOT shut up about it.  It didn't matter that Henrietta and Dag had clobbered it silly by that point.  The party swarmed the second Owlbear and brought it down with ease, following my inspired leadership.
We then waited for a while as Steve had to find the trail again, having been thrown off by the scent of Owlbear blood.  Of course he did eventually find the trail again, and off we went.  No more than an hour later, as dusk fell, we found the bandit camp.  As I drew up the battle plans and described the tactics, Snap kept insisting that he would throw a shroud at them or some other nonsense.  I swear that anachronistic lunatic will drive me mad one day.  
So, we engaged a classic pincher movement against the feeble bandit camp, and executed a marvelous ambush, with Steve quietly taking out the forward scout while Snap was finally useful!  He cast some sort of party trick that covered the whole bandit camp in motes of brilliant stardust.  Two of the bandits were instantly struck blind, the other two were so startled and confused that by the time they noticed us, Dag and Henrietta charged from the forest and cut them down.  But alas!  Foul trickery was the nature of the bandits game, for there was a hidden bandit in a pitiful tree stand.  The ragamuffin struck Dag a terrible blow, planting an arrow with perfect precision right betwixt the giant's shoulders!  Of course, Dag is no mere mortal, and weathered the shaft that would have felled a lesser man.  Snap filled the pathetic treehouse with foul smoke to provide some cover whilst I quickly redirected my allies to a more tactical position.  Jesepi came to Dag's rescue and ensured that the wound would not be fatal, while Henrietta and Steve both waylaid the remaining bandits and began to combat the deceitful sniper.  Meanwhile, Snap almost got his fool self killed again, misfiring his crossbow while falling on a tree stump right in front of a bandit that almost clove him in twain.
While Henrietta puzzled out a method to destroy the frail structure, Steve continued to harry the occupant that was causing us such consternation.  Snap was saved from the bandit by Dag once again; and so brought his staggering intellect to bear on the situation, vis a vis the elevated combatant.  Finally Steve's uncanny aim finished off our foe, and brought to light a deficiency in this band's capabilities.  I must find a method to increase our combat prowess at a distance, afore a similar opponent spells our doom.  Perhaps I will describe to my team this need and we can draw party funds together for some wands of arcane destruction.  After all, it was quite a haul we found in the bandit camp.

End journal entry."

After dispatching the bandits, the group ransacked the camp and grabbed the locked chest from the tree-house.
The chest has not yet been opened, but in the tree house, various pouches and bedrolls, and taken from the bandits bodies, the group found:
A set of thieves tools (lockpicks, hooks, crooked wires, etc.)
4 thunderstones,
a Masterwork shortbow,
a masterwork studded leather armor (medium sized),
a suit of full plate armor(medium sized),
10 gold, 500 silver and a moonstone.
The bandits were all human.

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